The next Kamen Rider Girls single has been announced, and to coincide with Toei’s on going Shocker Recruitment Event the Kamen Rider Girls will be hanging up their Rider-inspired outfits and instead will be donning Shocker Foot solider themed outfits!
In just a day, the fundraiser for Skullgirls has acquired over $90,000
of its $150,000 goal that will help the developer, Lab Zero, add a new
character to the fighting game.
Since that goal is in sight, Lab Zero
have also begun to reveal other characters that they could add to Skullgirls, should the contribution goals for those be met as well. Here’s what they’ve announced so far:
$375,000: Big Band ($400,000 for Big Band stage and Story Mode)
$600,000: One of the below, by fan vote ($625,000 for stage and Story Mode)
Nearly a year after launch, Sony’s PlayStation Vita, is struggling to take off even in its home market of Japan.
Last week was particularly embarrassing for Sony after it was
revealed the Nintendo 3DS had sold nearly 47 times as many units as the
Vita. Even the PlayStation Portable, the Vita’s technologically-inferior
predecessor that’s been out for eight years in Japan, sold more units.
Some blame the lack of blockbuster game releases, others say the
handheld is too expensive; but we think the real problem is that no
developer has yet to unlock the full potential of the PlayStation Vita’s
front and rear touch surfaces.
Well step over Animal Crossing, because here comes a title that is sure to herald the rise of Sony: Monster Monpiece, a game where you power up sexy young female heroes by rubbing, stroking and pumping your PS Vita.
Is a monster card battle game. And, of course, by monster we mean young girls with horns, tails and other monster-like physical features.
Keiji Inafune isn’t only working on Soul Sacrifice and Kaio: King of Pirates. The Mega Man creator also made a side-scrolling action game with Marvelous AQL.
J.J. Rockets
puts you in the shoes of the President of the United States… who
transforms into a mutant blasting super hero. Inafune designed J.J. Rockets for short play sessions. You get three minutes for each mission and that includes the time it takes to defeat a mutant boss.
That’s right, Rider Chips are back with new music for a Kamen Rider
show for the first time since Kamen Rider Kabuto way back in 2006.
It’s been revealed that the Rider Chips will be making their grand
return to the franchise in the form of new music for Kamen Rider
Wizard! Along with Kamen Rider Girls, they’ll be providing music
throughout the year for the newest Kamen Rider series. Rider Chips were
known for providing various songs from Kamen Rider Faiz through Kamen
Rider Kabuto.
Following up on the music stuff of the day and the announcement that
there would be a new member of the Kamen Rider Girls, we’ve actually got
two interesting bits of news to break!
In what’s probably going to be a continuing thing from now on, there is a
new member of the Kamen Rider Girls, one of bands that contributes
music to the franchise, based on the newest Kamen Rider, Wizard. Her
name is Chisato Akita and she was revealed at a special performance held
last night in Japan.
As reported in March, the anime follows a
second year high school girl who loves her scooter so much that the
project is "presented by" Honda complete with product placement of
their Giorno bike.
Haruno Shiosaki is a second year high schooler who commutes via her
beloved Giorno to a school at the foot of a mountain. The story seems
like it will be how her attitude towards the far-off city changes due to
some friends she makes at the boarding house her parents run. It's
described as a "refreshing early summer tale in which young girls
shine."
The
manufacturers promised to change the illustrations every three months,
and now they have announced the next series of illustrations that is
drawn by Ginta from Chuablesoft. The one on the left is the first
design, and the one on the right is the upcoming second design.
I notice there's kind of a stigma against smaller games these days, whether downloadable or handheld. There's a large and vocal segment of gamers that just assume with less budget comes less quality, that a small (but dedicated) team can't put out product as solid as a thousand-person team from a major developer.